Mega Man: Rock N Roll, v1.1

Hi everybody. Version 1.1 of Mega Man: Rock N Roll is available now. Your savegames will carry over automatically without the need to do anything on your part. Just unzip the new version and boot it up. Control and Display settings should also carry over.

Changelog:

  • The game was optimized to perform better on older systems. I hope that
    players who encountered that issue will experience less lag when playing the game now.
  • Vsync can now be toggled in the main menu.
  • There was an issue where the game could crash if the player was playing
    as Roll and defeated Drake-Man right before a cutscene. This should be fixed.
  • Mega Man’s buster was changed to charge slightly faster.
    I hope he get’s some more love in playthroughs now ;P
  • Watching playthroughs, I noticed a lot of people never figured out that
    a enemy that was pushed with the soul-trap could be aimed. This especially
    caused frustration on a certain castle-boss. To account for this, the way
    an enemy is thrown has been changed. Instead of using the direction-buttons,
    an enemy will now fly in the opposite direction of where you make contact
    with him (e.g. touch him in the lower left corner to push him upwards and right)
  • Several minor issues have been fixed that I won’t list in detail, mostly because
    I forgot to take notes. Thanks for reporting these.

One thought on “Mega Man: Rock N Roll, v1.1

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s